solving/boolean/or$(OBJ_SUFFIX): solving/boolean/or.c solving/boolean/or.h \
 solving/machinery/solve.h stipulation/stipulation.h \
 stipulation/goals/goals.h position/board.h utilities/bitmask.h \
 utilities/boolean.h stipulation/slice_type.h \
 stipulation/slice_type.enum.h stipulation/slice_type.enum \
 position/side.h position/side.enum.h position/side.enum pieces/pieces.h \
 output/mode.h output/mode.enum.h output/mode.enum \
 solving/machinery/dispatch.h debugging/trace.h solving/pipe.h \
 solving/fork.h solving/observation.h pieces/walks/vectors.h \
 solving/ply.h solving/temporary_hacks.h debugging/assert.h

solving/boolean/or.h:

solving/machinery/solve.h:

stipulation/stipulation.h:

stipulation/goals/goals.h:

position/board.h:

utilities/bitmask.h:

utilities/boolean.h:

stipulation/slice_type.h:

stipulation/slice_type.enum.h:

stipulation/slice_type.enum:

position/side.h:

position/side.enum.h:

position/side.enum:

pieces/pieces.h:

output/mode.h:

output/mode.enum.h:

output/mode.enum:

solving/machinery/dispatch.h:

debugging/trace.h:

solving/pipe.h:

solving/fork.h:

solving/observation.h:

pieces/walks/vectors.h:

solving/ply.h:

solving/temporary_hacks.h:

debugging/assert.h:
solving/boolean/and$(OBJ_SUFFIX): solving/boolean/and.c solving/boolean/and.h \
 solving/machinery/solve.h stipulation/stipulation.h \
 stipulation/goals/goals.h position/board.h utilities/bitmask.h \
 utilities/boolean.h stipulation/slice_type.h \
 stipulation/slice_type.enum.h stipulation/slice_type.enum \
 position/side.h position/side.enum.h position/side.enum pieces/pieces.h \
 output/mode.h output/mode.enum.h output/mode.enum \
 solving/machinery/dispatch.h debugging/trace.h \
 solving/has_solution_type.h solving/has_solution_type.enum.h \
 solving/has_solution_type.enum solving/pipe.h solving/fork.h \
 solving/observation.h pieces/walks/vectors.h solving/ply.h \
 solving/temporary_hacks.h stipulation/structure_traversal.h \
 stipulation/slice.h stipulation/slice_structural_type.h \
 stipulation/slice_structural_type.enum.h \
 stipulation/slice_structural_type.enum \
 stipulation/slice_functional_type.h \
 stipulation/slice_functional_type.enum.h \
 stipulation/slice_functional_type.enum \
 stipulation/slice_contextual_type.h \
 stipulation/slice_contextual_type.enum.h \
 stipulation/slice_contextual_type.enum stipulation/traversal.h \
 stipulation/pipe.h stipulation/constraint.h solving/moves_traversal.h \
 debugging/assert.h

solving/boolean/and.h:

solving/machinery/solve.h:

stipulation/stipulation.h:

stipulation/goals/goals.h:

position/board.h:

utilities/bitmask.h:

utilities/boolean.h:

stipulation/slice_type.h:

stipulation/slice_type.enum.h:

stipulation/slice_type.enum:

position/side.h:

position/side.enum.h:

position/side.enum:

pieces/pieces.h:

output/mode.h:

output/mode.enum.h:

output/mode.enum:

solving/machinery/dispatch.h:

debugging/trace.h:

solving/has_solution_type.h:

solving/has_solution_type.enum.h:

solving/has_solution_type.enum:

solving/pipe.h:

solving/fork.h:

solving/observation.h:

pieces/walks/vectors.h:

solving/ply.h:

solving/temporary_hacks.h:

stipulation/structure_traversal.h:

stipulation/slice.h:

stipulation/slice_structural_type.h:

stipulation/slice_structural_type.enum.h:

stipulation/slice_structural_type.enum:

stipulation/slice_functional_type.h:

stipulation/slice_functional_type.enum.h:

stipulation/slice_functional_type.enum:

stipulation/slice_contextual_type.h:

stipulation/slice_contextual_type.enum.h:

stipulation/slice_contextual_type.enum:

stipulation/traversal.h:

stipulation/pipe.h:

stipulation/constraint.h:

solving/moves_traversal.h:

debugging/assert.h:
solving/boolean/not$(OBJ_SUFFIX): solving/boolean/not.c solving/boolean/not.h \
 solving/machinery/solve.h stipulation/stipulation.h \
 stipulation/goals/goals.h position/board.h utilities/bitmask.h \
 utilities/boolean.h stipulation/slice_type.h \
 stipulation/slice_type.enum.h stipulation/slice_type.enum \
 position/side.h position/side.enum.h position/side.enum pieces/pieces.h \
 output/mode.h output/mode.enum.h output/mode.enum \
 solving/machinery/dispatch.h debugging/trace.h stipulation/pipe.h \
 stipulation/structure_traversal.h stipulation/slice.h \
 stipulation/slice_structural_type.h \
 stipulation/slice_structural_type.enum.h \
 stipulation/slice_structural_type.enum \
 stipulation/slice_functional_type.h \
 stipulation/slice_functional_type.enum.h \
 stipulation/slice_functional_type.enum \
 stipulation/slice_contextual_type.h \
 stipulation/slice_contextual_type.enum.h \
 stipulation/slice_contextual_type.enum stipulation/traversal.h \
 solving/has_solution_type.h solving/has_solution_type.enum.h \
 solving/has_solution_type.enum solving/pipe.h debugging/assert.h

solving/boolean/not.h:

solving/machinery/solve.h:

stipulation/stipulation.h:

stipulation/goals/goals.h:

position/board.h:

utilities/bitmask.h:

utilities/boolean.h:

stipulation/slice_type.h:

stipulation/slice_type.enum.h:

stipulation/slice_type.enum:

position/side.h:

position/side.enum.h:

position/side.enum:

pieces/pieces.h:

output/mode.h:

output/mode.enum.h:

output/mode.enum:

solving/machinery/dispatch.h:

debugging/trace.h:

stipulation/pipe.h:

stipulation/structure_traversal.h:

stipulation/slice.h:

stipulation/slice_structural_type.h:

stipulation/slice_structural_type.enum.h:

stipulation/slice_structural_type.enum:

stipulation/slice_functional_type.h:

stipulation/slice_functional_type.enum.h:

stipulation/slice_functional_type.enum:

stipulation/slice_contextual_type.h:

stipulation/slice_contextual_type.enum.h:

stipulation/slice_contextual_type.enum:

stipulation/traversal.h:

solving/has_solution_type.h:

solving/has_solution_type.enum.h:

solving/has_solution_type.enum:

solving/pipe.h:

debugging/assert.h:
