pieces/walks/pawns/pawn$(OBJ_SUFFIX): pieces/walks/pawns/pawn.c \
 pieces/walks/pawns/pawn.h position/board.h utilities/bitmask.h \
 position/side.h position/side.enum.h position/side.enum \
 solving/observation.h stipulation/stipulation.h \
 stipulation/goals/goals.h utilities/boolean.h stipulation/slice_type.h \
 stipulation/slice_type.enum.h stipulation/slice_type.enum \
 pieces/pieces.h output/mode.h output/mode.enum.h output/mode.enum \
 solving/machinery/dispatch.h pieces/walks/vectors.h solving/ply.h \
 debugging/trace.h solving/temporary_hacks.h solving/fork.h \
 solving/machinery/solve.h conditions/conditions.h position/position.h \
 position/color.h position/color.enum.h position/color.enum \
 position/pieceid.h position/castling_rights.h conditions/circe/circe.h \
 stipulation/structure_traversal.h stipulation/slice.h \
 stipulation/slice_structural_type.h \
 stipulation/slice_structural_type.enum.h \
 stipulation/slice_structural_type.enum \
 stipulation/slice_functional_type.h \
 stipulation/slice_functional_type.enum.h \
 stipulation/slice_functional_type.enum \
 stipulation/slice_contextual_type.h \
 stipulation/slice_contextual_type.enum.h \
 stipulation/slice_contextual_type.enum stipulation/traversal.h \
 stipulation/slice_insertion.h solving/move_effect_journal.h \
 solving/machinery/twin.h conditions/circe/rebirth_square_occupied.h \
 conditions/circe/reborn_piece.h conditions/circe/rebirth_square.h \
 conditions/circe/relevant_capture.h conditions/circe/relevant_piece.h \
 conditions/circe/relevant_side.h pieces/walks/pawns/pawns.h \
 pieces/walks/pawns/en_passant.h solving/move_generator.h \
 debugging/measure.h output/plaintext/protocol.h \
 solving/find_square_observer_tracking_back_from_target.h \
 debugging/assert.h
pieces/walks/pawns/pawn.h:
position/board.h:
utilities/bitmask.h:
position/side.h:
position/side.enum.h:
position/side.enum:
solving/observation.h:
stipulation/stipulation.h:
stipulation/goals/goals.h:
utilities/boolean.h:
stipulation/slice_type.h:
stipulation/slice_type.enum.h:
stipulation/slice_type.enum:
pieces/pieces.h:
output/mode.h:
output/mode.enum.h:
output/mode.enum:
solving/machinery/dispatch.h:
pieces/walks/vectors.h:
solving/ply.h:
debugging/trace.h:
solving/temporary_hacks.h:
solving/fork.h:
solving/machinery/solve.h:
conditions/conditions.h:
position/position.h:
position/color.h:
position/color.enum.h:
position/color.enum:
position/pieceid.h:
position/castling_rights.h:
conditions/circe/circe.h:
stipulation/structure_traversal.h:
stipulation/slice.h:
stipulation/slice_structural_type.h:
stipulation/slice_structural_type.enum.h:
stipulation/slice_structural_type.enum:
stipulation/slice_functional_type.h:
stipulation/slice_functional_type.enum.h:
stipulation/slice_functional_type.enum:
stipulation/slice_contextual_type.h:
stipulation/slice_contextual_type.enum.h:
stipulation/slice_contextual_type.enum:
stipulation/traversal.h:
stipulation/slice_insertion.h:
solving/move_effect_journal.h:
solving/machinery/twin.h:
conditions/circe/rebirth_square_occupied.h:
conditions/circe/reborn_piece.h:
conditions/circe/rebirth_square.h:
conditions/circe/relevant_capture.h:
conditions/circe/relevant_piece.h:
conditions/circe/relevant_side.h:
pieces/walks/pawns/pawns.h:
pieces/walks/pawns/en_passant.h:
solving/move_generator.h:
debugging/measure.h:
output/plaintext/protocol.h:
solving/find_square_observer_tracking_back_from_target.h:
debugging/assert.h:
pieces/walks/pawns/pawns$(OBJ_SUFFIX): pieces/walks/pawns/pawns.c \
 pieces/walks/pawns/pawns.h pieces/walks/vectors.h position/board.h \
 utilities/bitmask.h position/position.h position/side.h \
 position/side.enum.h position/side.enum position/color.h \
 position/color.enum.h position/color.enum position/pieceid.h \
 pieces/pieces.h utilities/boolean.h position/castling_rights.h \
 pieces/walks/pawns/en_passant.h solving/machinery/solve.h \
 stipulation/stipulation.h stipulation/goals/goals.h \
 stipulation/slice_type.h stipulation/slice_type.enum.h \
 stipulation/slice_type.enum output/mode.h output/mode.enum.h \
 output/mode.enum solving/machinery/dispatch.h debugging/trace.h \
 solving/move_effect_journal.h solving/ply.h solving/observation.h \
 solving/temporary_hacks.h solving/fork.h solving/move_generator.h \
 debugging/measure.h output/plaintext/protocol.h debugging/assert.h
pieces/walks/pawns/pawns.h:
pieces/walks/vectors.h:
position/board.h:
utilities/bitmask.h:
position/position.h:
position/side.h:
position/side.enum.h:
position/side.enum:
position/color.h:
position/color.enum.h:
position/color.enum:
position/pieceid.h:
pieces/pieces.h:
utilities/boolean.h:
position/castling_rights.h:
pieces/walks/pawns/en_passant.h:
solving/machinery/solve.h:
stipulation/stipulation.h:
stipulation/goals/goals.h:
stipulation/slice_type.h:
stipulation/slice_type.enum.h:
stipulation/slice_type.enum:
output/mode.h:
output/mode.enum.h:
output/mode.enum:
solving/machinery/dispatch.h:
debugging/trace.h:
solving/move_effect_journal.h:
solving/ply.h:
solving/observation.h:
solving/temporary_hacks.h:
solving/fork.h:
solving/move_generator.h:
debugging/measure.h:
output/plaintext/protocol.h:
debugging/assert.h:
pieces/walks/pawns/promotee_sequence$(OBJ_SUFFIX): \
 pieces/walks/pawns/promotee_sequence.c \
 pieces/walks/pawns/promotee_sequence.h pieces/pieces.h \
 utilities/boolean.h position/board.h utilities/bitmask.h position/side.h \
 position/side.enum.h position/side.enum pieces/walks/walks.h \
 pieces/walks/classification.h position/position.h position/color.h \
 position/color.enum.h position/color.enum position/pieceid.h \
 pieces/walks/vectors.h position/castling_rights.h \
 conditions/singlebox/type1.h solving/machinery/solve.h \
 stipulation/stipulation.h stipulation/goals/goals.h \
 stipulation/slice_type.h stipulation/slice_type.enum.h \
 stipulation/slice_type.enum output/mode.h output/mode.enum.h \
 output/mode.enum solving/machinery/dispatch.h debugging/trace.h \
 conditions/conditions.h debugging/assert.h
pieces/walks/pawns/promotee_sequence.h:
pieces/pieces.h:
utilities/boolean.h:
position/board.h:
utilities/bitmask.h:
position/side.h:
position/side.enum.h:
position/side.enum:
pieces/walks/walks.h:
pieces/walks/classification.h:
position/position.h:
position/color.h:
position/color.enum.h:
position/color.enum:
position/pieceid.h:
pieces/walks/vectors.h:
position/castling_rights.h:
conditions/singlebox/type1.h:
solving/machinery/solve.h:
stipulation/stipulation.h:
stipulation/goals/goals.h:
stipulation/slice_type.h:
stipulation/slice_type.enum.h:
stipulation/slice_type.enum:
output/mode.h:
output/mode.enum.h:
output/mode.enum:
solving/machinery/dispatch.h:
debugging/trace.h:
conditions/conditions.h:
debugging/assert.h:
pieces/walks/pawns/promotion$(OBJ_SUFFIX): pieces/walks/pawns/promotion.c \
 pieces/walks/pawns/promotion.h solving/machinery/solve.h \
 stipulation/stipulation.h stipulation/goals/goals.h position/board.h \
 utilities/bitmask.h utilities/boolean.h stipulation/slice_type.h \
 stipulation/slice_type.enum.h stipulation/slice_type.enum \
 position/side.h position/side.enum.h position/side.enum pieces/pieces.h \
 output/mode.h output/mode.enum.h output/mode.enum \
 solving/machinery/dispatch.h debugging/trace.h \
 solving/move_effect_journal.h position/castling_rights.h solving/ply.h \
 position/pieceid.h stipulation/slice_insertion.h \
 stipulation/structure_traversal.h stipulation/slice.h \
 stipulation/slice_structural_type.h \
 stipulation/slice_structural_type.enum.h \
 stipulation/slice_structural_type.enum \
 stipulation/slice_functional_type.h \
 stipulation/slice_functional_type.enum.h \
 stipulation/slice_functional_type.enum \
 stipulation/slice_contextual_type.h \
 stipulation/slice_contextual_type.enum.h \
 stipulation/slice_contextual_type.enum stipulation/traversal.h \
 pieces/walks/pawns/promotee_sequence.h position/effects/walk_change.h \
 solving/has_solution_type.h solving/has_solution_type.enum.h \
 solving/has_solution_type.enum stipulation/move.h stipulation/pipe.h \
 solving/post_move_iteration.h solving/observation.h \
 pieces/walks/vectors.h solving/temporary_hacks.h solving/fork.h \
 solving/pipe.h debugging/assert.h
pieces/walks/pawns/promotion.h:
solving/machinery/solve.h:
stipulation/stipulation.h:
stipulation/goals/goals.h:
position/board.h:
utilities/bitmask.h:
utilities/boolean.h:
stipulation/slice_type.h:
stipulation/slice_type.enum.h:
stipulation/slice_type.enum:
position/side.h:
position/side.enum.h:
position/side.enum:
pieces/pieces.h:
output/mode.h:
output/mode.enum.h:
output/mode.enum:
solving/machinery/dispatch.h:
debugging/trace.h:
solving/move_effect_journal.h:
position/castling_rights.h:
solving/ply.h:
position/pieceid.h:
stipulation/slice_insertion.h:
stipulation/structure_traversal.h:
stipulation/slice.h:
stipulation/slice_structural_type.h:
stipulation/slice_structural_type.enum.h:
stipulation/slice_structural_type.enum:
stipulation/slice_functional_type.h:
stipulation/slice_functional_type.enum.h:
stipulation/slice_functional_type.enum:
stipulation/slice_contextual_type.h:
stipulation/slice_contextual_type.enum.h:
stipulation/slice_contextual_type.enum:
stipulation/traversal.h:
pieces/walks/pawns/promotee_sequence.h:
position/effects/walk_change.h:
solving/has_solution_type.h:
solving/has_solution_type.enum.h:
solving/has_solution_type.enum:
stipulation/move.h:
stipulation/pipe.h:
solving/post_move_iteration.h:
solving/observation.h:
pieces/walks/vectors.h:
solving/temporary_hacks.h:
solving/fork.h:
solving/pipe.h:
debugging/assert.h:
pieces/walks/pawns/en_passant$(OBJ_SUFFIX): pieces/walks/pawns/en_passant.c \
 pieces/walks/pawns/en_passant.h solving/machinery/solve.h \
 stipulation/stipulation.h stipulation/goals/goals.h position/board.h \
 utilities/bitmask.h utilities/boolean.h stipulation/slice_type.h \
 stipulation/slice_type.enum.h stipulation/slice_type.enum \
 position/side.h position/side.enum.h position/side.enum pieces/pieces.h \
 output/mode.h output/mode.enum.h output/mode.enum \
 solving/machinery/dispatch.h debugging/trace.h \
 solving/move_effect_journal.h position/castling_rights.h solving/ply.h \
 position/pieceid.h solving/observation.h pieces/walks/vectors.h \
 solving/temporary_hacks.h solving/fork.h pieces/walks/hunters.h \
 position/position.h position/color.h position/color.enum.h \
 position/color.enum pieces/walks/classification.h \
 position/effects/piece_movement.h position/effects/piece_removal.h \
 position/effects/utils.h solving/move_generator.h debugging/measure.h \
 output/plaintext/protocol.h stipulation/pipe.h \
 stipulation/structure_traversal.h stipulation/slice.h \
 stipulation/slice_structural_type.h \
 stipulation/slice_structural_type.enum.h \
 stipulation/slice_structural_type.enum \
 stipulation/slice_functional_type.h \
 stipulation/slice_functional_type.enum.h \
 stipulation/slice_functional_type.enum \
 stipulation/slice_contextual_type.h \
 stipulation/slice_contextual_type.enum.h \
 stipulation/slice_contextual_type.enum stipulation/traversal.h \
 solving/has_solution_type.h solving/has_solution_type.enum.h \
 solving/has_solution_type.enum stipulation/move.h solving/pipe.h \
 debugging/assert.h
pieces/walks/pawns/en_passant.h:
solving/machinery/solve.h:
stipulation/stipulation.h:
stipulation/goals/goals.h:
position/board.h:
utilities/bitmask.h:
utilities/boolean.h:
stipulation/slice_type.h:
stipulation/slice_type.enum.h:
stipulation/slice_type.enum:
position/side.h:
position/side.enum.h:
position/side.enum:
pieces/pieces.h:
output/mode.h:
output/mode.enum.h:
output/mode.enum:
solving/machinery/dispatch.h:
debugging/trace.h:
solving/move_effect_journal.h:
position/castling_rights.h:
solving/ply.h:
position/pieceid.h:
solving/observation.h:
pieces/walks/vectors.h:
solving/temporary_hacks.h:
solving/fork.h:
pieces/walks/hunters.h:
position/position.h:
position/color.h:
position/color.enum.h:
position/color.enum:
pieces/walks/classification.h:
position/effects/piece_movement.h:
position/effects/piece_removal.h:
position/effects/utils.h:
solving/move_generator.h:
debugging/measure.h:
output/plaintext/protocol.h:
stipulation/pipe.h:
stipulation/structure_traversal.h:
stipulation/slice.h:
stipulation/slice_structural_type.h:
stipulation/slice_structural_type.enum.h:
stipulation/slice_structural_type.enum:
stipulation/slice_functional_type.h:
stipulation/slice_functional_type.enum.h:
stipulation/slice_functional_type.enum:
stipulation/slice_contextual_type.h:
stipulation/slice_contextual_type.enum.h:
stipulation/slice_contextual_type.enum:
stipulation/traversal.h:
solving/has_solution_type.h:
solving/has_solution_type.enum.h:
solving/has_solution_type.enum:
stipulation/move.h:
solving/pipe.h:
debugging/assert.h:
pieces/walks/pawns/reverse$(OBJ_SUFFIX): pieces/walks/pawns/reverse.c \
 pieces/walks/pawns/reverse.h solving/observation.h \
 stipulation/stipulation.h stipulation/goals/goals.h position/board.h \
 utilities/bitmask.h utilities/boolean.h stipulation/slice_type.h \
 stipulation/slice_type.enum.h stipulation/slice_type.enum \
 position/side.h position/side.enum.h position/side.enum pieces/pieces.h \
 output/mode.h output/mode.enum.h output/mode.enum \
 solving/machinery/dispatch.h pieces/walks/vectors.h solving/ply.h \
 debugging/trace.h solving/temporary_hacks.h solving/fork.h \
 solving/machinery/solve.h pieces/walks/pawns/pawns.h position/position.h \
 position/color.h position/color.enum.h position/color.enum \
 position/pieceid.h position/castling_rights.h pieces/walks/pawns/pawn.h \
 pieces/walks/pawns/en_passant.h solving/move_effect_journal.h \
 solving/move_generator.h debugging/measure.h output/plaintext/protocol.h \
 solving/find_square_observer_tracking_back_from_target.h \
 debugging/assert.h
pieces/walks/pawns/reverse.h:
solving/observation.h:
stipulation/stipulation.h:
stipulation/goals/goals.h:
position/board.h:
utilities/bitmask.h:
utilities/boolean.h:
stipulation/slice_type.h:
stipulation/slice_type.enum.h:
stipulation/slice_type.enum:
position/side.h:
position/side.enum.h:
position/side.enum:
pieces/pieces.h:
output/mode.h:
output/mode.enum.h:
output/mode.enum:
solving/machinery/dispatch.h:
pieces/walks/vectors.h:
solving/ply.h:
debugging/trace.h:
solving/temporary_hacks.h:
solving/fork.h:
solving/machinery/solve.h:
pieces/walks/pawns/pawns.h:
position/position.h:
position/color.h:
position/color.enum.h:
position/color.enum:
position/pieceid.h:
position/castling_rights.h:
pieces/walks/pawns/pawn.h:
pieces/walks/pawns/en_passant.h:
solving/move_effect_journal.h:
solving/move_generator.h:
debugging/measure.h:
output/plaintext/protocol.h:
solving/find_square_observer_tracking_back_from_target.h:
debugging/assert.h:
pieces/walks/pawns/berolina$(OBJ_SUFFIX): pieces/walks/pawns/berolina.c \
 pieces/walks/pawns/berolina.h solving/observation.h \
 stipulation/stipulation.h stipulation/goals/goals.h position/board.h \
 utilities/bitmask.h utilities/boolean.h stipulation/slice_type.h \
 stipulation/slice_type.enum.h stipulation/slice_type.enum \
 position/side.h position/side.enum.h position/side.enum pieces/pieces.h \
 output/mode.h output/mode.enum.h output/mode.enum \
 solving/machinery/dispatch.h pieces/walks/vectors.h solving/ply.h \
 debugging/trace.h solving/temporary_hacks.h solving/fork.h \
 solving/machinery/solve.h pieces/walks/pawns/pawns.h position/position.h \
 position/color.h position/color.enum.h position/color.enum \
 position/pieceid.h position/castling_rights.h pieces/walks/pawns/pawn.h \
 pieces/walks/pawns/en_passant.h solving/move_effect_journal.h \
 solving/move_generator.h debugging/measure.h output/plaintext/protocol.h \
 solving/find_square_observer_tracking_back_from_target.h \
 debugging/assert.h
pieces/walks/pawns/berolina.h:
solving/observation.h:
stipulation/stipulation.h:
stipulation/goals/goals.h:
position/board.h:
utilities/bitmask.h:
utilities/boolean.h:
stipulation/slice_type.h:
stipulation/slice_type.enum.h:
stipulation/slice_type.enum:
position/side.h:
position/side.enum.h:
position/side.enum:
pieces/pieces.h:
output/mode.h:
output/mode.enum.h:
output/mode.enum:
solving/machinery/dispatch.h:
pieces/walks/vectors.h:
solving/ply.h:
debugging/trace.h:
solving/temporary_hacks.h:
solving/fork.h:
solving/machinery/solve.h:
pieces/walks/pawns/pawns.h:
position/position.h:
position/color.h:
position/color.enum.h:
position/color.enum:
position/pieceid.h:
position/castling_rights.h:
pieces/walks/pawns/pawn.h:
pieces/walks/pawns/en_passant.h:
solving/move_effect_journal.h:
solving/move_generator.h:
debugging/measure.h:
output/plaintext/protocol.h:
solving/find_square_observer_tracking_back_from_target.h:
debugging/assert.h:
pieces/walks/pawns/super$(OBJ_SUFFIX): pieces/walks/pawns/super.c \
 pieces/walks/pawns/super.h solving/observation.h \
 stipulation/stipulation.h stipulation/goals/goals.h position/board.h \
 utilities/bitmask.h utilities/boolean.h stipulation/slice_type.h \
 stipulation/slice_type.enum.h stipulation/slice_type.enum \
 position/side.h position/side.enum.h position/side.enum pieces/pieces.h \
 output/mode.h output/mode.enum.h output/mode.enum \
 solving/machinery/dispatch.h pieces/walks/vectors.h solving/ply.h \
 debugging/trace.h solving/temporary_hacks.h solving/fork.h \
 solving/machinery/solve.h position/position.h position/color.h \
 position/color.enum.h position/color.enum position/pieceid.h \
 position/castling_rights.h solving/move_generator.h debugging/measure.h \
 output/plaintext/protocol.h debugging/assert.h
pieces/walks/pawns/super.h:
solving/observation.h:
stipulation/stipulation.h:
stipulation/goals/goals.h:
position/board.h:
utilities/bitmask.h:
utilities/boolean.h:
stipulation/slice_type.h:
stipulation/slice_type.enum.h:
stipulation/slice_type.enum:
position/side.h:
position/side.enum.h:
position/side.enum:
pieces/pieces.h:
output/mode.h:
output/mode.enum.h:
output/mode.enum:
solving/machinery/dispatch.h:
pieces/walks/vectors.h:
solving/ply.h:
debugging/trace.h:
solving/temporary_hacks.h:
solving/fork.h:
solving/machinery/solve.h:
position/position.h:
position/color.h:
position/color.enum.h:
position/color.enum:
position/pieceid.h:
position/castling_rights.h:
solving/move_generator.h:
debugging/measure.h:
output/plaintext/protocol.h:
debugging/assert.h:
pieces/walks/pawns/combined$(OBJ_SUFFIX): pieces/walks/pawns/combined.c \
 pieces/walks/pawns/combined.h position/board.h utilities/bitmask.h \
 pieces/walks/pawns/pawn.h position/side.h position/side.enum.h \
 position/side.enum solving/observation.h stipulation/stipulation.h \
 stipulation/goals/goals.h utilities/boolean.h stipulation/slice_type.h \
 stipulation/slice_type.enum.h stipulation/slice_type.enum \
 pieces/pieces.h output/mode.h output/mode.enum.h output/mode.enum \
 solving/machinery/dispatch.h pieces/walks/vectors.h solving/ply.h \
 debugging/trace.h solving/temporary_hacks.h solving/fork.h \
 solving/machinery/solve.h pieces/walks/pawns/pawns.h position/position.h \
 position/color.h position/color.enum.h position/color.enum \
 position/pieceid.h position/castling_rights.h pieces/walks/leapers.h \
 pieces/walks/riders.h solving/move_generator.h debugging/measure.h \
 output/plaintext/protocol.h debugging/assert.h
pieces/walks/pawns/combined.h:
position/board.h:
utilities/bitmask.h:
pieces/walks/pawns/pawn.h:
position/side.h:
position/side.enum.h:
position/side.enum:
solving/observation.h:
stipulation/stipulation.h:
stipulation/goals/goals.h:
utilities/boolean.h:
stipulation/slice_type.h:
stipulation/slice_type.enum.h:
stipulation/slice_type.enum:
pieces/pieces.h:
output/mode.h:
output/mode.enum.h:
output/mode.enum:
solving/machinery/dispatch.h:
pieces/walks/vectors.h:
solving/ply.h:
debugging/trace.h:
solving/temporary_hacks.h:
solving/fork.h:
solving/machinery/solve.h:
pieces/walks/pawns/pawns.h:
position/position.h:
position/color.h:
position/color.enum.h:
position/color.enum:
position/pieceid.h:
position/castling_rights.h:
pieces/walks/leapers.h:
pieces/walks/riders.h:
solving/move_generator.h:
debugging/measure.h:
output/plaintext/protocol.h:
debugging/assert.h:
