optimisations/intelligent/mate/finish$(OBJ_SUFFIX): \
 optimisations/intelligent/mate/finish.c \
 optimisations/intelligent/mate/finish.h stipulation/stipulation.h \
 stipulation/goals/goals.h position/board.h utilities/bitmask.h \
 utilities/boolean.h stipulation/slice_type.h \
 stipulation/slice_type.enum.h stipulation/slice_type.enum \
 position/side.h position/side.enum.h position/side.enum pieces/pieces.h \
 output/mode.h output/mode.enum.h output/mode.enum \
 stipulation/structure_traversal.h stipulation/slice.h \
 stipulation/slice_structural_type.h \
 stipulation/slice_structural_type.enum.h \
 stipulation/slice_structural_type.enum \
 stipulation/slice_functional_type.h \
 stipulation/slice_functional_type.enum.h \
 stipulation/slice_functional_type.enum \
 stipulation/slice_contextual_type.h \
 stipulation/slice_contextual_type.enum.h \
 stipulation/slice_contextual_type.enum stipulation/traversal.h \
 stipulation/proxy.h stipulation/pipe.h stipulation/branch.h \
 stipulation/conditional_pipe.h solving/has_solution_type.h \
 solving/has_solution_type.enum.h solving/has_solution_type.enum \
 solving/machinery/solve.h solving/machinery/dispatch.h debugging/trace.h \
 solving/castling.h solving/move_effect_journal.h \
 position/castling_rights.h solving/ply.h position/pieceid.h \
 position/position.h position/color.h position/color.enum.h \
 position/color.enum pieces/walks/vectors.h solving/conditional_pipe.h \
 optimisations/intelligent/intelligent.h \
 optimisations/intelligent/piece_usage.h \
 optimisations/intelligent/piece_usage.enum.h \
 optimisations/intelligent/piece_usage.enum \
 optimisations/intelligent/count_nr_of_moves.h \
 optimisations/intelligent/place_black_piece.h \
 optimisations/intelligent/place_white_king.h \
 optimisations/orthodox_square_observation.h \
 pieces/walks/pawns/en_passant.h solving/observation.h \
 solving/temporary_hacks.h solving/fork.h debugging/assert.h
optimisations/intelligent/mate/finish.h:
stipulation/stipulation.h:
stipulation/goals/goals.h:
position/board.h:
utilities/bitmask.h:
utilities/boolean.h:
stipulation/slice_type.h:
stipulation/slice_type.enum.h:
stipulation/slice_type.enum:
position/side.h:
position/side.enum.h:
position/side.enum:
pieces/pieces.h:
output/mode.h:
output/mode.enum.h:
output/mode.enum:
stipulation/structure_traversal.h:
stipulation/slice.h:
stipulation/slice_structural_type.h:
stipulation/slice_structural_type.enum.h:
stipulation/slice_structural_type.enum:
stipulation/slice_functional_type.h:
stipulation/slice_functional_type.enum.h:
stipulation/slice_functional_type.enum:
stipulation/slice_contextual_type.h:
stipulation/slice_contextual_type.enum.h:
stipulation/slice_contextual_type.enum:
stipulation/traversal.h:
stipulation/proxy.h:
stipulation/pipe.h:
stipulation/branch.h:
stipulation/conditional_pipe.h:
solving/has_solution_type.h:
solving/has_solution_type.enum.h:
solving/has_solution_type.enum:
solving/machinery/solve.h:
solving/machinery/dispatch.h:
debugging/trace.h:
solving/castling.h:
solving/move_effect_journal.h:
position/castling_rights.h:
solving/ply.h:
position/pieceid.h:
position/position.h:
position/color.h:
position/color.enum.h:
position/color.enum:
pieces/walks/vectors.h:
solving/conditional_pipe.h:
optimisations/intelligent/intelligent.h:
optimisations/intelligent/piece_usage.h:
optimisations/intelligent/piece_usage.enum.h:
optimisations/intelligent/piece_usage.enum:
optimisations/intelligent/count_nr_of_moves.h:
optimisations/intelligent/place_black_piece.h:
optimisations/intelligent/place_white_king.h:
optimisations/orthodox_square_observation.h:
pieces/walks/pawns/en_passant.h:
solving/observation.h:
solving/temporary_hacks.h:
solving/fork.h:
debugging/assert.h:
optimisations/intelligent/mate/generate_checking_moves$(OBJ_SUFFIX): \
 optimisations/intelligent/mate/generate_checking_moves.c \
 optimisations/intelligent/mate/generate_checking_moves.h \
 position/position.h position/board.h utilities/bitmask.h position/side.h \
 position/side.enum.h position/side.enum position/color.h \
 position/color.enum.h position/color.enum position/pieceid.h \
 pieces/pieces.h utilities/boolean.h pieces/walks/vectors.h \
 position/castling_rights.h stipulation/stipulation.h \
 stipulation/goals/goals.h stipulation/slice_type.h \
 stipulation/slice_type.enum.h stipulation/slice_type.enum output/mode.h \
 output/mode.enum.h output/mode.enum \
 optimisations/intelligent/intelligent.h solving/machinery/solve.h \
 solving/machinery/dispatch.h debugging/trace.h solving/ply.h \
 optimisations/intelligent/piece_usage.h \
 optimisations/intelligent/piece_usage.enum.h \
 optimisations/intelligent/piece_usage.enum \
 optimisations/intelligent/count_nr_of_moves.h \
 optimisations/intelligent/guard_flights.h \
 optimisations/orthodox_check_directions.h \
 pieces/walks/pawns/promotee_sequence.h solving/pipe.h debugging/assert.h
optimisations/intelligent/mate/generate_checking_moves.h:
position/position.h:
position/board.h:
utilities/bitmask.h:
position/side.h:
position/side.enum.h:
position/side.enum:
position/color.h:
position/color.enum.h:
position/color.enum:
position/pieceid.h:
pieces/pieces.h:
utilities/boolean.h:
pieces/walks/vectors.h:
position/castling_rights.h:
stipulation/stipulation.h:
stipulation/goals/goals.h:
stipulation/slice_type.h:
stipulation/slice_type.enum.h:
stipulation/slice_type.enum:
output/mode.h:
output/mode.enum.h:
output/mode.enum:
optimisations/intelligent/intelligent.h:
solving/machinery/solve.h:
solving/machinery/dispatch.h:
debugging/trace.h:
solving/ply.h:
optimisations/intelligent/piece_usage.h:
optimisations/intelligent/piece_usage.enum.h:
optimisations/intelligent/piece_usage.enum:
optimisations/intelligent/count_nr_of_moves.h:
optimisations/intelligent/guard_flights.h:
optimisations/orthodox_check_directions.h:
pieces/walks/pawns/promotee_sequence.h:
solving/pipe.h:
debugging/assert.h:
optimisations/intelligent/mate/generate_doublechecking_moves$(OBJ_SUFFIX): \
 optimisations/intelligent/mate/generate_doublechecking_moves.c \
 optimisations/intelligent/mate/generate_doublechecking_moves.h \
 stipulation/stipulation.h stipulation/goals/goals.h position/board.h \
 utilities/bitmask.h utilities/boolean.h stipulation/slice_type.h \
 stipulation/slice_type.enum.h stipulation/slice_type.enum \
 position/side.h position/side.enum.h position/side.enum pieces/pieces.h \
 output/mode.h output/mode.enum.h output/mode.enum \
 optimisations/intelligent/intelligent.h position/position.h \
 position/color.h position/color.enum.h position/color.enum \
 position/pieceid.h pieces/walks/vectors.h position/castling_rights.h \
 solving/machinery/solve.h solving/machinery/dispatch.h debugging/trace.h \
 solving/ply.h optimisations/intelligent/piece_usage.h \
 optimisations/intelligent/piece_usage.enum.h \
 optimisations/intelligent/piece_usage.enum \
 optimisations/intelligent/count_nr_of_moves.h \
 optimisations/intelligent/guard_flights.h \
 optimisations/intelligent/mate/generate_checking_moves.h \
 optimisations/orthodox_check_directions.h \
 pieces/walks/pawns/promotee_sequence.h solving/pipe.h debugging/assert.h
optimisations/intelligent/mate/generate_doublechecking_moves.h:
stipulation/stipulation.h:
stipulation/goals/goals.h:
position/board.h:
utilities/bitmask.h:
utilities/boolean.h:
stipulation/slice_type.h:
stipulation/slice_type.enum.h:
stipulation/slice_type.enum:
position/side.h:
position/side.enum.h:
position/side.enum:
pieces/pieces.h:
output/mode.h:
output/mode.enum.h:
output/mode.enum:
optimisations/intelligent/intelligent.h:
position/position.h:
position/color.h:
position/color.enum.h:
position/color.enum:
position/pieceid.h:
pieces/walks/vectors.h:
position/castling_rights.h:
solving/machinery/solve.h:
solving/machinery/dispatch.h:
debugging/trace.h:
solving/ply.h:
optimisations/intelligent/piece_usage.h:
optimisations/intelligent/piece_usage.enum.h:
optimisations/intelligent/piece_usage.enum:
optimisations/intelligent/count_nr_of_moves.h:
optimisations/intelligent/guard_flights.h:
optimisations/intelligent/mate/generate_checking_moves.h:
optimisations/orthodox_check_directions.h:
pieces/walks/pawns/promotee_sequence.h:
solving/pipe.h:
debugging/assert.h:
optimisations/intelligent/mate/goalreachable_guard$(OBJ_SUFFIX): \
 optimisations/intelligent/mate/goalreachable_guard.c \
 optimisations/intelligent/mate/goalreachable_guard.h \
 stipulation/stipulation.h stipulation/goals/goals.h position/board.h \
 utilities/bitmask.h utilities/boolean.h stipulation/slice_type.h \
 stipulation/slice_type.enum.h stipulation/slice_type.enum \
 position/side.h position/side.enum.h position/side.enum pieces/pieces.h \
 output/mode.h output/mode.enum.h output/mode.enum \
 pieces/walks/pawns/en_passant.h solving/machinery/solve.h \
 solving/machinery/dispatch.h debugging/trace.h \
 solving/move_effect_journal.h position/castling_rights.h solving/ply.h \
 position/pieceid.h solving/observation.h pieces/walks/vectors.h \
 solving/temporary_hacks.h solving/fork.h solving/castling.h \
 position/position.h position/color.h position/color.enum.h \
 position/color.enum solving/has_solution_type.h \
 solving/has_solution_type.enum.h solving/has_solution_type.enum \
 solving/pipe.h solving/move_generator.h \
 stipulation/structure_traversal.h stipulation/slice.h \
 stipulation/slice_structural_type.h \
 stipulation/slice_structural_type.enum.h \
 stipulation/slice_structural_type.enum \
 stipulation/slice_functional_type.h \
 stipulation/slice_functional_type.enum.h \
 stipulation/slice_functional_type.enum \
 stipulation/slice_contextual_type.h \
 stipulation/slice_contextual_type.enum.h \
 stipulation/slice_contextual_type.enum stipulation/traversal.h \
 debugging/measure.h optimisations/intelligent/intelligent.h \
 optimisations/intelligent/piece_usage.h \
 optimisations/intelligent/piece_usage.enum.h \
 optimisations/intelligent/piece_usage.enum \
 optimisations/intelligent/moves_left.h \
 optimisations/intelligent/count_nr_of_moves.h debugging/assert.h
optimisations/intelligent/mate/goalreachable_guard.h:
stipulation/stipulation.h:
stipulation/goals/goals.h:
position/board.h:
utilities/bitmask.h:
utilities/boolean.h:
stipulation/slice_type.h:
stipulation/slice_type.enum.h:
stipulation/slice_type.enum:
position/side.h:
position/side.enum.h:
position/side.enum:
pieces/pieces.h:
output/mode.h:
output/mode.enum.h:
output/mode.enum:
pieces/walks/pawns/en_passant.h:
solving/machinery/solve.h:
solving/machinery/dispatch.h:
debugging/trace.h:
solving/move_effect_journal.h:
position/castling_rights.h:
solving/ply.h:
position/pieceid.h:
solving/observation.h:
pieces/walks/vectors.h:
solving/temporary_hacks.h:
solving/fork.h:
solving/castling.h:
position/position.h:
position/color.h:
position/color.enum.h:
position/color.enum:
solving/has_solution_type.h:
solving/has_solution_type.enum.h:
solving/has_solution_type.enum:
solving/pipe.h:
solving/move_generator.h:
stipulation/structure_traversal.h:
stipulation/slice.h:
stipulation/slice_structural_type.h:
stipulation/slice_structural_type.enum.h:
stipulation/slice_structural_type.enum:
stipulation/slice_functional_type.h:
stipulation/slice_functional_type.enum.h:
stipulation/slice_functional_type.enum:
stipulation/slice_contextual_type.h:
stipulation/slice_contextual_type.enum.h:
stipulation/slice_contextual_type.enum:
stipulation/traversal.h:
debugging/measure.h:
optimisations/intelligent/intelligent.h:
optimisations/intelligent/piece_usage.h:
optimisations/intelligent/piece_usage.enum.h:
optimisations/intelligent/piece_usage.enum:
optimisations/intelligent/moves_left.h:
optimisations/intelligent/count_nr_of_moves.h:
debugging/assert.h:
