debugging/assert$(OBJ_SUFFIX): debugging/assert.c debugging/assert.h \
 options/movenumbers.h solving/machinery/solve.h \
 stipulation/stipulation.h stipulation/goals/goals.h position/board.h \
 utilities/bitmask.h utilities/boolean.h stipulation/slice_type.h \
 stipulation/slice_type.enum.h stipulation/slice_type.enum \
 position/side.h position/side.enum.h position/side.enum pieces/pieces.h \
 output/mode.h output/mode.enum.h output/mode.enum \
 solving/machinery/dispatch.h debugging/trace.h solving/ply.h \
 solving/move_generator.h stipulation/structure_traversal.h \
 stipulation/slice.h stipulation/slice_structural_type.h \
 stipulation/slice_structural_type.enum.h \
 stipulation/slice_structural_type.enum \
 stipulation/slice_functional_type.h \
 stipulation/slice_functional_type.enum.h \
 stipulation/slice_functional_type.enum \
 stipulation/slice_contextual_type.h \
 stipulation/slice_contextual_type.enum.h \
 stipulation/slice_contextual_type.enum stipulation/traversal.h \
 debugging/measure.h pieces/attributes/total_invisible.h \
 position/pieceid.h pieces/attributes/total_invisible/goal_validation.h
debugging/assert.h:
options/movenumbers.h:
solving/machinery/solve.h:
stipulation/stipulation.h:
stipulation/goals/goals.h:
position/board.h:
utilities/bitmask.h:
utilities/boolean.h:
stipulation/slice_type.h:
stipulation/slice_type.enum.h:
stipulation/slice_type.enum:
position/side.h:
position/side.enum.h:
position/side.enum:
pieces/pieces.h:
output/mode.h:
output/mode.enum.h:
output/mode.enum:
solving/machinery/dispatch.h:
debugging/trace.h:
solving/ply.h:
solving/move_generator.h:
stipulation/structure_traversal.h:
stipulation/slice.h:
stipulation/slice_structural_type.h:
stipulation/slice_structural_type.enum.h:
stipulation/slice_structural_type.enum:
stipulation/slice_functional_type.h:
stipulation/slice_functional_type.enum.h:
stipulation/slice_functional_type.enum:
stipulation/slice_contextual_type.h:
stipulation/slice_contextual_type.enum.h:
stipulation/slice_contextual_type.enum:
stipulation/traversal.h:
debugging/measure.h:
pieces/attributes/total_invisible.h:
position/pieceid.h:
pieces/attributes/total_invisible/goal_validation.h:
debugging/measure$(OBJ_SUFFIX): debugging/measure.c debugging/measure.h \
 stipulation/stipulation.h stipulation/goals/goals.h position/board.h \
 utilities/bitmask.h utilities/boolean.h stipulation/slice_type.h \
 stipulation/slice_type.enum.h stipulation/slice_type.enum \
 position/side.h position/side.enum.h position/side.enum pieces/pieces.h \
 output/mode.h output/mode.enum.h output/mode.enum solving/pipe.h \
 solving/machinery/solve.h solving/machinery/dispatch.h debugging/trace.h \
 optimisations/hash.h DHT/dhtbcmem.h position/underworld.h \
 solving/move_effect_journal.h position/castling_rights.h solving/ply.h \
 position/pieceid.h position/position.h position/color.h \
 position/color.enum.h position/color.enum pieces/walks/vectors.h \
 conditions/bgl.h conditions/fuddled_men.h output/plaintext/plaintext.h \
 output/output.h debugging/assert.h
debugging/measure.h:
stipulation/stipulation.h:
stipulation/goals/goals.h:
position/board.h:
utilities/bitmask.h:
utilities/boolean.h:
stipulation/slice_type.h:
stipulation/slice_type.enum.h:
stipulation/slice_type.enum:
position/side.h:
position/side.enum.h:
position/side.enum:
pieces/pieces.h:
output/mode.h:
output/mode.enum.h:
output/mode.enum:
solving/pipe.h:
solving/machinery/solve.h:
solving/machinery/dispatch.h:
debugging/trace.h:
optimisations/hash.h:
DHT/dhtbcmem.h:
position/underworld.h:
solving/move_effect_journal.h:
position/castling_rights.h:
solving/ply.h:
position/pieceid.h:
position/position.h:
position/color.h:
position/color.enum.h:
position/color.enum:
pieces/walks/vectors.h:
conditions/bgl.h:
conditions/fuddled_men.h:
output/plaintext/plaintext.h:
output/output.h:
debugging/assert.h:
debugging/trace$(OBJ_SUFFIX): debugging/trace.c debugging/trace.h \
 stipulation/stipulation.h stipulation/goals/goals.h position/board.h \
 utilities/bitmask.h utilities/boolean.h stipulation/slice_type.h \
 stipulation/slice_type.enum.h stipulation/slice_type.enum \
 position/side.h position/side.enum.h position/side.enum pieces/pieces.h \
 output/mode.h output/mode.enum.h output/mode.enum optimisations/hash.h \
 DHT/dhtbcmem.h solving/machinery/solve.h solving/machinery/dispatch.h \
 position/underworld.h solving/move_effect_journal.h \
 position/castling_rights.h solving/ply.h position/pieceid.h \
 position/position.h position/color.h position/color.enum.h \
 position/color.enum pieces/walks/vectors.h conditions/bgl.h \
 conditions/fuddled_men.h output/plaintext/plaintext.h output/output.h \
 debugging/assert.h
debugging/trace.h:
stipulation/stipulation.h:
stipulation/goals/goals.h:
position/board.h:
utilities/bitmask.h:
utilities/boolean.h:
stipulation/slice_type.h:
stipulation/slice_type.enum.h:
stipulation/slice_type.enum:
position/side.h:
position/side.enum.h:
position/side.enum:
pieces/pieces.h:
output/mode.h:
output/mode.enum.h:
output/mode.enum:
optimisations/hash.h:
DHT/dhtbcmem.h:
solving/machinery/solve.h:
solving/machinery/dispatch.h:
position/underworld.h:
solving/move_effect_journal.h:
position/castling_rights.h:
solving/ply.h:
position/pieceid.h:
position/position.h:
position/color.h:
position/color.enum.h:
position/color.enum:
pieces/walks/vectors.h:
conditions/bgl.h:
conditions/fuddled_men.h:
output/plaintext/plaintext.h:
output/output.h:
debugging/assert.h:
debugging/has_solution_type$(OBJ_SUFFIX): debugging/has_solution_type.c \
 solving/has_solution_type.h solving/has_solution_type.enum.h \
 solving/has_solution_type.enum solving/has_solution_type.enum \
 utilities/enumeration.h
solving/has_solution_type.h:
solving/has_solution_type.enum.h:
solving/has_solution_type.enum:
solving/has_solution_type.enum:
utilities/enumeration.h:
